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Chaos Cloud Ideas Portal

The online platform for Chaos Cloud users to submit, vote, and collaborate on creative suggestions and feedback.

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Rendering

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Batch render by object ID numbers, Material ID's etc.

We have specific colors for packaging use. for this we use Object Properties ID+ Multisub workflow. but we have to change the ID and press render every single time. this could be improved by somehow implementing ID numbers etc. to Vray Batch rende...
Floral Design about 11 hours ago in Rendering 0 New

multiple uploads

for earlier versions of chaos cloud with vrya 3.6, we coul send many uploads consecutively, now either my setup has issues, or ı have to wait for the cloud upload then submit new. if my setup doesn't have issues, then this new workflow is extremel...
Floral Design 14 days ago in Rendering 0 New

Transparent Background choice when saving PNG

Put a yes/no tick during saving/exporting
Kristina Sabatini 24 days ago in Rendering 0 New

add round table and 4 chairs at kitchen

No description provided
Leatile Matsena about 1 month ago in Rendering 0 New

Prompts

ability to add prompts for a more precise rendering with respect to lighting and materials.
Linda Montanez about 1 month ago in Rendering 0 New

Vray Layer property

No description provided
Binu Alex 2 months ago in Rendering 0 New

VR mode with split screen so that a phone can be used in a cardboard viewer

This has always been possible, but not anymore now with the new technology from Chaos; really a shortcoming compared to the old technology, because our customers have nothing more to gain from the cardboard that we give.
Guest 3 months ago in Rendering 1 New

Search function to selecting views to render

A minor improvement: If there's a lot of cameras in a scene, choosing the ones for rendering by scrolling and clicking from a list is cumbersome and it would be helpful if there were a search field that would narrow down the selection. Another way...
Otto Autio 5 months ago in Rendering 0 New

riveted sandal

No description provided
Aruna sharma 5 months ago in Rendering 0 New

Consistency of procedural textures between cloud and local

It has always been the case that Chaos Cloud handles procedural textures differently compared to rendering locally in 3ds Max. We have found that it is particularly noticeable when you use a procedural map such as noise for reflection/glossiness a...
Kristiyan Petrov over 1 year ago in Rendering 0 New