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Chaos Cloud Ideas Portal

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Rendering

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Batch render by object ID numbers, Material ID's etc.

We have specific colors for packaging use. for this we use Object Properties ID+ Multisub workflow. but we have to change the ID and press render every single time. this could be improved by somehow implementing ID numbers etc. to Vray Batch rende...
Floral Design 6 months ago in Rendering 0 New

add round table and 4 chairs at kitchen

No description provided
Leatile Matsena 7 months ago in Rendering 0 New

Prompts

ability to add prompts for a more precise rendering with respect to lighting and materials.
Linda Montanez 7 months ago in Rendering 0 New

Batch Render File Naming

When I run a batch render from SketchUp to Chaos Cloud, I wish the file name would also matach the name of the view (camera) and not just the folder name when I download.
Matthew Valero 8 months ago in Rendering 0 Pending

Vray Layer property

No description provided
Binu Alex 9 months ago in Rendering 0 New

VR mode with split screen so that a phone can be used in a cardboard viewer

This has always been possible, but not anymore now with the new technology from Chaos; really a shortcoming compared to the old technology, because our customers have nothing more to gain from the cardboard that we give.
Guest 9 months ago in Rendering 1 New

oliasp

No description provided
antonello murgia 9 months ago in Rendering 0 Declined

Resume rendering individual frames of an animation

It would be great to be able to upload an entire animation using the "Upload Only" option and then select certain frames to resume the rendering on so these frames can be checked to make sure they are rendering properly. And then be able to resume...
Joshua Robinett over 1 year ago in Rendering 0 Pending

Supported? V-Ray Triplanar Texture

Hi I m a big fan of the VrayTriplanartex and the randomizer map, but it seems like they are not supported in cloud!? Will they be? Br <harald_martinoff >
Kristiyan Petrov over 1 year ago in Rendering 0 Pending

Consistency of procedural textures between cloud and local

It has always been the case that Chaos Cloud handles procedural textures differently compared to rendering locally in 3ds Max. We have found that it is particularly noticeable when you use a procedural map such as noise for reflection/glossiness a...
Kristiyan Petrov almost 2 years ago in Rendering 0 New