VR mode with split screen so that a phone can be used in a cardboard viewer
This has always been possible, but not anymore now with the new technology from Chaos; really a shortcoming compared to the old technology, because our customers have nothing more to gain from the cardboard that we give.
Ability to change materials during 360 interactive tools.
Ability to change materials during 360 interactive tools. Even if we have to make multiple renders in order for this to work its still worth it. I can imagine that sharing this with a client, and while exploring the scene, he can press on predeter...
When adding an image to an info popup, you can't select from the images you've already uploaded. If the same image is needed for pupups in multiple panoramas you currently need to upload the image again, even though it already exists on the server.
A minor improvement: If there's a lot of cameras in a scene, choosing the ones for rendering by scrolling and clicking from a list is cumbersome and it would be helpful if there were a search field that would narrow down the selection. Another way...
Resume rendering individual frames of an animation
It would be great to be able to upload an entire animation using the "Upload Only" option and then select certain frames to resume the rendering on so these frames can be checked to make sure they are rendering properly. And then be able to resume...
Joshua Robinett
about 1 year ago
in Rendering
0
Pending
Hi I m a big fan of the VrayTriplanartex and the randomizer map, but it seems like they are not supported in cloud!? Will they be? Br <harald_martinoff >
Kristiyan Petrov
over 1 year ago
in Rendering
0
Pending
Consistency of procedural textures between cloud and local
It has always been the case that Chaos Cloud handles procedural textures differently compared to rendering locally in 3ds Max. We have found that it is particularly noticeable when you use a procedural map such as noise for reflection/glossiness a...
Kristiyan Petrov
over 1 year ago
in Rendering
0
New