It would be such an incredible feature to test, play, edit Lightmix settings right in the Chaos Cloud Viewer online and then save out options as .lightmix files with your other passes when you download your files.
Hi I m a big fan of the VrayTriplanartex and the randomizer map, but it seems like they are not supported in cloud!? Will they be? Br <harald_martinoff >
Kristiyan Petrov
about 2 months ago
in Rendering
0
Pending
Consistency of procedural textures between cloud and local
It has always been the case that Chaos Cloud handles procedural textures differently compared to rendering locally in 3ds Max. We have found that it is particularly noticeable when you use a procedural map such as noise for reflection/glossiness a...
Render faster with multiple machines using Tile Rendering
Is it possible to divide one large render into multiple parts (quads) so that a very large render will not fail? How large of a render will the Chaos Cloud support?
Kristiyan Petrov
4 months ago
in Rendering
0
Pending
I hate myself for even suggesting this idea but what if we have a "fast lane" option that you could tick on when submitting a rendering and you would pay a premium rate in credits but your job would render in lightning speed?
Kristiyan Petrov
4 months ago
in Rendering
0
Pending
I was wondering if it'd be possible at some point for Chaos to introduce free watermarked test renders (say 1-5 frames of an animation) so that we can get an idea of how many credits that we might need to buy for a project without having to spend ...
Kristiyan Petrov
4 months ago
in Rendering
0
Pending
Option for automatic cloning and re-rendering failured frames (Pic-Sequence)
An option where I automatically can re-render failured frames. At the moment it is to annoying to clone the project for each frame.
Or make the cloud rendering more reliable...
Distributed Rendering using multiple Chaos Cloud nodes
One thing that I think would be very useful for Chaos Cloud users is the ability to render very large frames incredibly quickly using distributed rendering. Imagine being able to render super-high-resolution shots in a matter of a few minutes, rat...
We had an incident yesterday where we had 400 or so frames up on Chaos Cloud and we noticed that there were a handful of frames that had errors which we needed to fix and re-render. Where as the rest of the frames were OK to carry on rendering.
...